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Products > University Continuing Education Association > UCEA 92nd Annual Conference
Innovations in Online Education: 3D Virtual Worlds, Gaming and Simulation

HENRY LEITNER, Harvard University

    Learning environments, such as Second Life, have begun to permeate the landscape of online professional and continuing education courses, allowing students at a distance to interact and develop a real sense of community. Other technologies, such as gaming and simulations, afford experiential learning that engages the student in ways that lectures and textbooks cannot.

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